How to make a light flicker in UnityOct 26, 2023 | John French | 4 CommentsLearn how to create a flashing light, a flickering bulb and a soft dancing flame light effect in Unity, in my beginner’s guide.
Dialogue Systems in UnityAug 02, 2023 | John French | 16 CommentsLearn how to create a dialogue system in Unity, how to store and display text and how to create branching, multiple-choice conversations.
Enums in Unity (how they work and how to use them)Jul 24, 2023 | John French | 5 CommentsLearn how enums in Unity work, how to make your own, and how you can use them to create options, states and dropdown menus in the Inspector.
Enemy AI in UnityJun 19, 2023 | John French | 12 CommentsLearn the different methods for building an AI system in Unity, including pathfinding, targeting, movement prediction and decision-making.
How to make an explosion in UnityMay 11, 2023 | John French | 4 CommentsLearn how to use explosions to move objects in Unity, using 2D and 3D physics, in my beginner’s guide.
How to use the new Random Audio Container in UnityApr 24, 2023 | John French | 6 CommentsLearn how to use Unity’s new Random Audio Container to generate natural, randomised sounds, without writing a script.
Prefabs in Unity (variants, nested prefabs and unpacking explained)Apr 16, 2023 | John French | 6 CommentsLearn how Prefabs in Unity work, how to create variants of a Prefab and how to nest prefabs together in my complete guide.
How to add a background image in UnityApr 05, 2023 | John French | 2 CommentsLearn how to add your own background image in Unity and how to make infinitely scrolling parallax backgrounds, in my beginner’s guide.
How to make an inventory system in UnityMar 28, 2023 | John French | 21 CommentsLearn how inventory systems and items work in Unity, and how to make your own, in my beginner’s guide.
Addressable Assets in UnityMar 03, 2023 | John French | 13 CommentsLearn how Addressable Assets work in Unity, how they compare to using Resources or Asset Bundles, and if you should use them in your project.
Async in Unity (better or worse than coroutines?)Feb 17, 2023 | John French | 20 CommentsLearn how to use async functions in Unity, how they’re different from coroutines and if (and when) you should use them.
State Machines in Unity (how and when to use them)Feb 07, 2023 | John French | 21 CommentsLearn how State Machines in Unity work, how they can help you, and when not to use one, in my in-depth beginner’s guide.
How to use Arrays in UnityDec 16, 2022 | John French | 5 CommentsLearn how Arrays work in Unity, why they’re useful and how to make arrays with your own custom data types, in my in-depth beginner’s guide.
How to delay a function in UnityDec 06, 2022 | John French | 7 CommentsLearn how to delay a function, pause logic and trigger code at fixed intervals in Unity.
How to Destroy an object in UnityDec 02, 2022 | John French | 4 CommentsLearn how to destroy objects and components in Unity, and what happens behind the scenes when you do.