Async in Unity (better or worse than coroutines?)Feb 17, 2023 | John French | 20 CommentsLearn how to use async functions in Unity, how they’re different from coroutines and if (and when) you should use them.
State Machines in Unity (how and when to use them)Feb 07, 2023 | John French | 22 CommentsLearn how State Machines in Unity work, how they can help you, and when not to use one, in my in-depth beginner’s guide.
How to use Arrays in UnityDec 16, 2022 | John French | 5 CommentsLearn how Arrays work in Unity, why they’re useful and how to make arrays with your own custom data types, in my in-depth beginner’s guide.
How to delay a function in UnityDec 06, 2022 | John French | 7 CommentsLearn how to delay a function, pause logic and trigger code at fixed intervals in Unity.
How to Destroy an object in UnityDec 02, 2022 | John French | 4 CommentsLearn how to destroy objects and components in Unity, and what happens behind the scenes when you do.
Billboards in Unity (and how to make your own)Nov 30, 2022 | John French | 4 CommentsLearn how to use Billboard sprites in Unity. Using scripts, shaders & built-in tools to display 2D images in a 3D world.
Make a Follow Camera in Unity (with or without Cinemachine)Nov 02, 2022 | John French | 2 CommentsLearn how to follow the player with a camera in Unity, in 2D, 3D and with or without using Cinemachine, in my in-depth beginner’s guide.
Interfaces in Unity (how and when to use them)Oct 07, 2022 | John French | 7 CommentsLearn how interfaces work in Unity, what they can do for you and the right time to use one, in my in-depth beginner’s guide.
Scriptable Objects in Unity (how and when to use them)Sep 22, 2022 | John French | 30 CommentsLearn how to use Scriptable Objects in Unity to manage your game’s data and make building your game easier, in my complete beginner’s guide.
Garbage collection in Unity (what it is and how to avoid it)Sep 05, 2022 | John French | 13 CommentsLearn what Garbage in Unity is, where it comes from, why it’s a problem and what you can do to avoid it, in my in-depth beginner’s guide.
Is Unity free? (and will you ever need Unity Pro?) – 2024 UpdateAug 30, 2022 | John French | 10 CommentsMost people can use Unity for free, even when earning money as a developer. Find out when you might want, or need, to upgrade to Unity Pro.
How to spawn an object in Unity (using Instantiate)Aug 04, 2022 | John French | 16 CommentsLearn how to spawn prefabs, create new empty objects & improve performance with object pools, in my in-depth guide to Instantiate in Unity.
How to lock & hide the cursor in UnityJun 16, 2022 | John French | 9 CommentsLearn how to lock & hide the cursor in Unity, how to keep the mouse on screen & how to detect mouse input, even when the cursor is locked.
How to capture the screen in Unity (3 methods)May 13, 2022 | John French | 11 CommentsLearn how to take high-quality screenshots in your game and in the Unity editor in my in-depth beginner’s guide.
How to write a game design document (with examples)May 06, 2022 | John French | 6 CommentsLearn how to keep track of your game’s development using a game design document, in my in-depth beginner’s guide.