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Dialogue Systems in Unity

In Unity by John FrenchAugust 2, 202310 Comments

Learn how to create a dialogue system in Unity, how to store and display text and how to create branching, multiple-choice conversations.

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Enums in Unity (how they work and how to use them)

In Unity by John FrenchJuly 24, 20233 Comments

Learn how enums in Unity work, how to make your own, and how you can use them to create options, states and dropdown menus in the Inspector.

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Enemy AI in Unity

In Unity by John FrenchJune 19, 202312 Comments

Learn the different methods for building an AI system in Unity, including pathfinding, targeting, movement prediction and decision-making.

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How to make an explosion in Unity

In Unity by John FrenchMay 11, 20234 Comments

Learn how to use explosions to move objects in Unity, using 2D and 3D physics, in my beginner’s guide.

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How to use the new Random Audio Container in Unity

In Unity by John FrenchApril 24, 20234 Comments

Learn how to use Unity’s new Random Audio Container to generate natural, randomised sounds, without writing a script.

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How to use Prefabs in Unity

In Unity by John FrenchApril 16, 20236 Comments

Learn how Prefabs in Unity work, the difference between standard, variants and nested prefabs and how to use them in your project.

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How to add a background image in Unity

In Unity by John FrenchApril 5, 20232 Comments

Learn how to add your own background image in Unity and how to make infinitely scrolling parallax backgrounds, in my beginner’s guide.

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How to make an inventory system in Unity

In Unity by John FrenchMarch 28, 20237 Comments

Learn how inventory systems and items work in Unity, and how to make your own, in my beginner’s guide.

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Addressable Assets in Unity

In Unity by John FrenchMarch 3, 202313 Comments

Learn how Addressable Assets work in Unity, how they compare to using Resources or Asset Bundles, and if you should use them in your project.

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Async in Unity (better or worse than coroutines?)

In Unity by John FrenchFebruary 17, 202311 Comments

Learn how to use async functions in Unity, how they’re different from coroutines and if (and when) you should use them.

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Welcome to my blog

John Leonard French - Photo

I’m John, a professional game composer and audio designer. I’m also a keen amateur developer and love learning how to make games. More about me

Latest Posts

  • Dialogue Systems in Unity
  • Enums in Unity (how they work and how to use them)
  • Enemy AI in Unity
  • How to make an explosion in Unity
  • How to use the new Random Audio Container in Unity

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