Directory


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Unity Out Keyword




The out keyword in Unity is used to return extra information from a function in addition to its return type.
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Unity Transform




The Transform component in Unity is used to manage the position, rotation, and scale of an object, and to manage its relationship with other objects.
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Unity Move Towards




In Unity, Move Towards allows you to increase or decrease a value over time towards a target, without going over, controlled by speed.
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Unity For Loop




A For Loop in Unity is an iteration statement that allows you to execute the same block of code multiple times.
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Unity Namespace




Namespaces in Unity are collections of classes. They are used to organise code into separate directories to differentiate between classes that have the the same name.
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Unity Action




In Unity, an Action is a ready-made delegate that can have one or more parameters, and returns void. They are typically used to trigger game events.
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Global Variables




In Unity, a global variable is a value or reference that can be accessed from any script, anywhere in the game, without a direct reference.
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Unity Late Start




There is no Late Start method in Unity but it’s possible to create a function that works in a similar way by delaying the code or modifying the execution order.
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Unity Get Component




Get Component is a search function in Unity that returns a specific type of script or component that’s attached to the object it’s called on.
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Object Oriented Programming (OOP)




Object Oriented Programming, or OOP for short, is a computer programming model that focusses on objects, such as scripts, classes, and literal game objects, instead of only functions and logic.
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Unity Abstract Class




An abstract class in Unity is a class that must be implemented by another class that is inheriting from it.
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Polymorphism




Polymorphism is a feature of Inheritance, and is the use of a single interface to represent many possible different types.
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Unity Directions




In Unity, you’ll find shorthand expressions for common direction vectors in the Vector 3 class, such as Forward, Up, and Right.
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Unity Package Manager




The Unity Package Manager window allows users to install optional features, assets, and tools, in to a Unity Project.
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Unity Delta Time




In Unity, Delta Time is a static float value that returns the duration in seconds between the last frame and the current one.