Learn how to work with the Unity Editor, such as how to use layers, prefabs, addressable assets, and more.

Why your game works in the Unity editor (but not the build)

Jan 25, 2024

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John French
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NEW



Learn what the No.1 cause of unexplained errors in Unity projects is, how it happens, and what you can do to prevent it.
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How to change the SkyBox in Unity

Nov 17, 2023

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John French
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NEW



Learn how Skyboxes in Unity work, how to change them and how to make your own custom skybox materials in my complete beginner’s guide.
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Prefabs in Unity (variants, nested prefabs and unpacking explained)

Apr 16, 2023

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John French
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6 Comments



Learn how Prefabs in Unity work, how to create variants of a Prefab and how to nest prefabs together in my complete guide.
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Addressable Assets in Unity

Mar 03, 2023

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John French
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13 Comments



Learn how Addressable Assets work in Unity, how they compare to using Resources or Asset Bundles, and if you should use them in your project.
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How to capture the screen in Unity (3 methods)

May 13, 2022

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John French
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9 Comments



Learn how to take high-quality screenshots in your game and in the Unity editor in my in-depth beginner’s guide.
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PlayMaker vs Unity Visual Scripting (Bolt)

Nov 11, 2021

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John French
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6 Comments



Is visual scripting in Unity worth it? And which tool is best for a beginner? Find out in my getting-started guide.
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How to use Player Prefs in Unity

Nov 01, 2021

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John French
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4 Comments



Learn how to save options settings, player progress and basic data to disk using Player Prefs in Unity.
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How to quit the game in Unity

Jul 30, 2021

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John French
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5 Comments



Learn how to quit the game in Unity, how to exit Play Mode from a script and how to run code when the game closes, in my in-depth guide.
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How to load a scene in Unity

May 14, 2020

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John French
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35 Comments



Learn how to load levels, build progress bars and pass data between Scenes in my in-depth beginner’s guide to loading Scenes in Unity.
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