Why your game works in the Unity editor (but not the build)Jan 25, 2024 | John French | NEWLearn what the No.1 cause of unexplained errors in Unity projects is, how it happens, and what you can do to prevent it.
How to change the SkyBox in UnityNov 17, 2023 | John French | Learn how Skyboxes in Unity work, how to change them and how to make your own custom skybox materials in my complete beginner’s guide.
Prefabs in Unity (variants, nested prefabs and unpacking explained)Apr 16, 2023 | John French | 6 CommentsLearn how Prefabs in Unity work, how to create variants of a Prefab and how to nest prefabs together in my complete guide.
Addressable Assets in UnityMar 03, 2023 | John French | 14 CommentsLearn how Addressable Assets work in Unity, how they compare to using Resources or Asset Bundles, and if you should use them in your project.
How to capture the screen in Unity (3 methods)May 13, 2022 | John French | 11 CommentsLearn how to take high-quality screenshots in your game and in the Unity editor in my in-depth beginner’s guide.
PlayMaker vs Unity Visual Scripting (Bolt)Nov 11, 2021 | John French | 6 CommentsIs visual scripting in Unity worth it? And which tool is best for a beginner? Find out in my getting-started guide.
How to use Player Prefs in UnityNov 01, 2021 | John French | 4 CommentsLearn how to save options settings, player progress and basic data to disk using Player Prefs in Unity.
How to quit the game in UnityJul 30, 2021 | John French | 5 CommentsLearn how to quit the game in Unity, how to exit Play Mode from a script and how to run code when the game closes, in my in-depth guide.
How to load a scene in UnityMay 14, 2020 | John French | 35 CommentsLearn how to load levels, build progress bars and pass data between Scenes in my in-depth beginner’s guide to loading Scenes in Unity.