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How to Queue Audio Clips in Unity (the Ultimate Guide to PlayScheduled)

In Unity by JohnAugust 17, 201822 Comments

Learn How to queue up Audio Clips (seamlessly), make dynamic music & beat-match audio in my ultimate guide to PlayScheduled in Unity.

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The right way to make a volume slider in Unity (using logarithmic conversion)

In Unity by JohnJune 6, 201872 Comments

A Simple Method for Creating a UI Volume Control in Unity that Actually Works: Using a Slider and a Simple Logarithmic Conversion.

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Create a Low-Health Audio Filter in Unity, Using the Audio Mixer & Transition to Snapshots

In Unity by JohnJune 5, 20183 Comments

Unity’s Audio Mixer provides all kinds of possibilities for manipulating audio signals. In this post I’m going to explain how I use Audio Mixer Snapshots and the Transition to Snapshots function to create an audio filtering effect that’s controlled by …

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Welcome to my blog

John Leonard French - Photo

I’m John, a professional game composer and audio designer. I’m also a keen amateur developer and love learning how to make games. More about me

Latest Posts

  • How to get a variable from another script in Unity (the right way)
  • How to load a new Scene in Unity (with a Loading Screen)
  • The right way to Lerp in Unity (with examples)
  • Coroutines in Unity (how and when to use them)
  • Start vs Awake in Unity

Thanks for Your Support

Some of my posts include affiliate links, meaning I may earn a commission on purchases you make, at no cost to you, which supports my blog.

For more information view my Affiliate Policy.

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