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Home » Glossary » Page 3


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How to add post processing to a Unity project




To add Post Processing to a Unity project, install the Post Processing package, add a Post Processing Volume and add a Post Processing Layer.
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How to calculate distance in Unity




There are two ways to calculate distance in Unity. With the Distance function or with the Magnitude function.
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Unity Delta Time




In Unity, Delta Time is a static float value that returns the duration in seconds between the last frame and the current one.
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How to use a custom font in Unity




There are two methods for adding a custom font to Unity, depending on if you’re using the legacy Text object, or a Text Mesh Pro object.
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How to calculate speed in Unity




There are two main methods for calculating speed in Unity, the Rigidbody Method and the Position Method.
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Unity Audio Source




An Audio Source is a behaviour component in Unity that allows a game object to play an Audio Clip, such as a sound effect or music.
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How to calculate direction towards another object in Unity




To calculate the direction between two objects or points in Unity, subtract the position of the target from the position of the origin.

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