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How to Queue Audio Clips in Unity (the Ultimate Guide to PlayScheduled)

In Unity by John FrenchAugust 17, 201838 Comments

Learn How to queue up Audio Clips (seamlessly), make dynamic music & beat-match audio in my ultimate guide to PlayScheduled in Unity.

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The right way to make a volume slider in Unity (using logarithmic conversion)

In Unity by John FrenchJune 6, 201876 Comments

A Simple Method for Creating a UI Volume Control in Unity that Actually Works: Using a Slider and a Simple Logarithmic Conversion.

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Create a Low-Health Audio Filter in Unity, Using the Audio Mixer & Transition to Snapshots

In Unity by John FrenchJune 5, 20183 Comments

Unity’s Audio Mixer provides all kinds of possibilities for manipulating audio signals. In this post I’m going to explain how I use Audio Mixer Snapshots and the Transition to Snapshots function to create an audio filtering effect that’s controlled by …

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Welcome to my blog

John Leonard French - Photo

I’m John, a professional game composer and audio designer. I’m also a keen amateur developer and love learning how to make games. More about me

Latest Posts

  • How to capture the screen in Unity (3 methods)
  • How to write a game design document (with examples)
  • How to start making a game (a guide to planning your first project)
  • How to use script composition in Unity
  • How to structure your Unity project (best practice tips)

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