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How to capture the screen in Unity (3 methods)

In Unity by John FrenchMay 13, 20222 Comments

Learn how to take high-quality screenshots in your game and in the Unity editor in my in-depth beginner’s guide.

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How to use script composition in Unity

In Unity by John FrenchApril 6, 20222 Comments

Learn how to reuse scripts and behaviours on different objects easily, using the script composition method in Unity.

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How to structure your Unity project (best practice tips)

In Unity by John FrenchMarch 28, 202218 Comments

Learn how to keep your Unity project simple and easy to work with by keeping your scenes, your objects and your project files organised.

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How to use Fixed Update in Unity

In Unity by John FrenchMarch 22, 20226 Comments

Learn how to use Fixed Update in Unity, how it works & when to use it instead of Update, in my in-depth guide.

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How to use Debug Log in Unity (without affecting performance)

In Unity by John FrenchMarch 7, 20222 Comments

Learn how to use Debug Log to find and prevent errors in your Unity project, without affecting the performance of your finished game.

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Singletons in Unity (done right)

In Unity by John FrenchDecember 23, 202110 Comments

Learn the pros & cons of using singletons in Unity, and decide for yourself if they can help you to develop your game more easily.

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Events & Delegates in Unity

In Unity by John FrenchDecember 15, 202121 Comments

Learn how to connect scripts & objects using delegates, actions & Unity Events in my in-depth beginner’s guide.

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How to use Sorting Layers in Unity

In Unity by John FrenchDecember 2, 2021Leave a Comment

Learn how to sort 2D & 3D objects in Unity, using Sorting Layers, Sorting Groups and camera rendering tricks.

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PlayMaker vs Unity Visual Scripting (Bolt)

In Unity by John FrenchNovember 11, 2021Leave a Comment

Is visual scripting in Unity worth it? And which tool is best for a beginner? Find out in my getting-started guide.

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How to use Player Prefs in Unity

In Unity by John FrenchNovember 1, 2021Leave a Comment

Learn how to save options settings, player progress and basic data to disk using Player Prefs in Unity.

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Welcome to my blog

John Leonard French - Photo

I’m John, a professional game composer and audio designer. I’m also a keen amateur developer and love learning how to make games. More about me

Latest Posts

  • How to capture the screen in Unity (3 methods)
  • How to write a game design document (with examples)
  • How to start making a game (a guide to planning your first project)
  • How to use script composition in Unity
  • How to structure your Unity project (best practice tips)

Thanks for Your Support

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For more information view my Affiliate Policy.

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