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Start vs Awake in Unity

In Unity by JohnLeave a Comment

When working with scripts in Unity, there are a number of special event functions that get called automatically by the engine at predetermined times. Even if you’re very new to Unity, it’s likely that you’ve seen these automatic functions being …

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10 Unity Audio Optimisation Tips

In Unity by John8 Comments

A lot of the time, audio in Unity takes care of itself, often requiring less optimisation than other areas of performance, such as graphics for example. But… as your project becomes more and more ambitious and begins to grow in …