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Finding sound effects that are actually good (3 methods)

In Assets by John FrenchSeptember 30, 2019Leave a Comment

Finding sound effects for your game can be very easy but not all SFX are worth your time. Learn the difference in my quick-start guide.

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Using Unity assets in Unreal and other game engines

In Assets, Unity, Unreal by John FrenchSeptember 26, 2019Leave a Comment

Are you allowed to use Unity Assets in Unreal? For most assets, yes, you can. Here’s how to do it.

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How to make a seamless loop in Audacity

In Assets by John FrenchJanuary 31, 201929 Comments

Learn how to turn ambient audio files into seamless loops using only Audacity (free). Subscribe for game audio tips, tricks and exclusive assets.

Welcome to my blog

John Leonard French - Photo

I’m John, a professional game composer and audio designer. I’m also a keen amateur developer and love learning how to make games. More about me

Latest Posts

  • Addressable Assets in Unity
  • Async in Unity (better or worse than coroutines?)
  • State Machines in Unity (how and when to use them)
  • How to use Arrays in Unity
  • How to delay a function in Unity

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